![RIGGING] Is there any way to preserve the bendy bone effect when exporting over to Unreal Engine 4? : r/blender RIGGING] Is there any way to preserve the bendy bone effect when exporting over to Unreal Engine 4? : r/blender](https://preview.redd.it/dhgj2ssah4e91.png?auto=webp&s=66b9a8f47aa1632779383e98be707c6441acccce)
RIGGING] Is there any way to preserve the bendy bone effect when exporting over to Unreal Engine 4? : r/blender
![Mastering Unreal Engine 4.X : Master the art of building AAA games with Unreal Engine (Paperback) - Walmart.com Mastering Unreal Engine 4.X : Master the art of building AAA games with Unreal Engine (Paperback) - Walmart.com](https://i5.walmartimages.com/asr/d31cb7eb-6ba7-47ff-90db-b5a9cac95992_1.1aec2faee498b2b15b999bb2b1a0e10f.jpeg)
Mastering Unreal Engine 4.X : Master the art of building AAA games with Unreal Engine (Paperback) - Walmart.com
GitHub - Zeyu-Li/Unreal-Tutorial: An Unreal Engine tutorial! Acts as a 1st person Unreal template as well
![materials - Most straightforward workflow for Blender to Substance Painter to UE4 - Blender Stack Exchange materials - Most straightforward workflow for Blender to Substance Painter to UE4 - Blender Stack Exchange](https://i.imgur.com/8T2G3ph.png)