![resolution - Unity - Pixels, Units, Sprites and Pixels per unit - Setting a relationship between sprites and screen size - Game Development Stack Exchange resolution - Unity - Pixels, Units, Sprites and Pixels per unit - Setting a relationship between sprites and screen size - Game Development Stack Exchange](https://i.stack.imgur.com/dxYla.png)
resolution - Unity - Pixels, Units, Sprites and Pixels per unit - Setting a relationship between sprites and screen size - Game Development Stack Exchange
![resolution - Unity - Pixels, Units, Sprites and Pixels per unit - Setting a relationship between sprites and screen size - Game Development Stack Exchange resolution - Unity - Pixels, Units, Sprites and Pixels per unit - Setting a relationship between sprites and screen size - Game Development Stack Exchange](https://i.stack.imgur.com/E0fCy.png)
resolution - Unity - Pixels, Units, Sprites and Pixels per unit - Setting a relationship between sprites and screen size - Game Development Stack Exchange
![unity3d - Pixels Per Unit for unity sprite not aligning the correct amount of pixels - Stack Overflow unity3d - Pixels Per Unit for unity sprite not aligning the correct amount of pixels - Stack Overflow](https://i.stack.imgur.com/g30gn.jpg)
unity3d - Pixels Per Unit for unity sprite not aligning the correct amount of pixels - Stack Overflow
![Davitsu 🏮 on Twitter: "🔸Pixels Per Unit (PPU) You can use the PPU that you want, but for Pixel Art games it's often recommended to use your tile size in pixels (from Davitsu 🏮 on Twitter: "🔸Pixels Per Unit (PPU) You can use the PPU that you want, but for Pixel Art games it's often recommended to use your tile size in pixels (from](https://pbs.twimg.com/media/DUYLUkZW4AApgBm.png)