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Yes, but how many polygons?" An artist blog entry with interesting numbers | Page 92 | Beyond3D Forum
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Yes, but how many polygons?" An artist blog entry with interesting numbers | Page 92 | Beyond3D Forum
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Yes, but how many polygons?" An artist blog entry with interesting numbers | Page 92 | Beyond3D Forum
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Yes, but how many polygons?" An artist blog entry with interesting numbers | Page 92 | Beyond3D Forum
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![Yes, but how many polygons?" An artist blog entry with interesting numbers | Page 79 | Beyond3D Forum Yes, but how many polygons?" An artist blog entry with interesting numbers | Page 79 | Beyond3D Forum](http://i.imgur.com/SBFYnO5.jpg?1)
Yes, but how many polygons?" An artist blog entry with interesting numbers | Page 79 | Beyond3D Forum
![From the livestream: Poly count per scene averages 200k to 400k tris on the hardware. For reference, this is what one 85k tris mode looks like. : r/magicleap From the livestream: Poly count per scene averages 200k to 400k tris on the hardware. For reference, this is what one 85k tris mode looks like. : r/magicleap](https://external-preview.redd.it/V4vUGrIseCTViLpH101ZtCRW8hP4_YFJeNNa6B-qp1g.jpg?auto=webp&s=a921390586354c9982c2fa7ece84193a9a287e66)