![SOLVED, but looking for explanation: Haptics/vibrations cause loss of controller tracking on Rift S : r/oculus SOLVED, but looking for explanation: Haptics/vibrations cause loss of controller tracking on Rift S : r/oculus](https://external-preview.redd.it/9xMSBGkG4RYtG4OTrMeRyaUCHiyxk-sjtMvpNnMJSIs.jpg?auto=webp&s=3cf30995acf31a08afe0b3d7a7e1ab9f66bb51a6)
SOLVED, but looking for explanation: Haptics/vibrations cause loss of controller tracking on Rift S : r/oculus
![Amazon.com: Flydigi Apex Series 2 Multi-Platform Controller, Creative Draggable Wheel. Support Android/ Tablet/ PC/ TV Box ect, Motion Sensing, Mapping technology, DOES NOT SUPPORT IOS 13.4 AND ABOVE. : Video Games Amazon.com: Flydigi Apex Series 2 Multi-Platform Controller, Creative Draggable Wheel. Support Android/ Tablet/ PC/ TV Box ect, Motion Sensing, Mapping technology, DOES NOT SUPPORT IOS 13.4 AND ABOVE. : Video Games](https://m.media-amazon.com/images/I/61AAWIqo5tL.jpg)
Amazon.com: Flydigi Apex Series 2 Multi-Platform Controller, Creative Draggable Wheel. Support Android/ Tablet/ PC/ TV Box ect, Motion Sensing, Mapping technology, DOES NOT SUPPORT IOS 13.4 AND ABOVE. : Video Games
![Did I just break my controller? That noise is the vibrating thing (also there's a fan in the background sorry) : r/OculusQuest Did I just break my controller? That noise is the vibrating thing (also there's a fan in the background sorry) : r/OculusQuest](https://external-preview.redd.it/MJqRd0FjLBIhcDS4UzT8if16GlP-5B7ovC41XFSUiH0.png?format=pjpg&auto=webp&s=4da45f4ebc02f682594d552d97e86c7c20eaadf4)